/* * Copyright (c) 2008, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file contains helper functions for loading images as maps. * * Author: Brian Gerkey */ #include <cstring> #include <stdexcept> #include <stdlib.h> #include <stdio.h> // We use SDL_image to load the image from disk #include <SDL/SDL_image.h> // Use Bullet's Quaternion object to create one from Euler angles #include <LinearMath/btQuaternion.h> #include "map_server/image_loader.h" // compute linear index for given map coords #define MAP_IDX(sx, i, j) ((sx) * (j) + (i)) namespace map_server { void loadMapFromFile(nav_msgs::GetMap::Response* resp, const char* fname, double res, bool negate, double occ_th, double free_th, double* origin, MapMode mode) { SDL_Surface* img; unsigned char* pixels; unsigned char* p; unsigned char value; int rowstride, n_channels, avg_channels; unsigned int i,j; int k; double occ; int alpha; int color_sum; double color_avg; // Load the image using SDL. If we get NULL back, the image load failed. if(!(img = IMG_Load(fname))) { std::string errmsg = std::string("failed to open image file \"") + std::string(fname) + std::string("\": ") + IMG_GetError(); throw std::runtime_error(errmsg); } // Copy the image data into the map structure resp->map.info.width = img->w; resp->map.info.height = img->h; resp->map.info.resolution = res; resp->map.info.origin.position.x = *(origin); resp->map.info.origin.position.y = *(origin+1); resp->map.info.origin.position.z = 0.0; btQuaternion q; // setEulerZYX(yaw, pitch, roll) q.setEulerZYX(*(origin+2), 0, 0); resp->map.info.origin.orientation.x = q.x(); resp->map.info.origin.orientation.y = q.y(); resp->map.info.origin.orientation.z = q.z(); resp->map.info.origin.orientation.w = q.w(); // Allocate space to hold the data resp->map.data.resize(resp->map.info.width * resp->map.info.height); // Get values that we'll need to iterate through the pixels rowstride = img->pitch; n_channels = img->format->BytesPerPixel; // NOTE: Trinary mode still overrides here to preserve existing behavior. // Alpha will be averaged in with color channels when using trinary mode. if (mode==TRINARY || !img->format->Amask) avg_channels = n_channels; else avg_channels = n_channels - 1; // Copy pixel data into the map structure pixels = (unsigned char*)(img->pixels); for(j = 0; j < resp->map.info.height; j++) { for (i = 0; i < resp->map.info.width; i++) { // Compute mean of RGB for this pixel p = pixels + j*rowstride + i*n_channels; color_sum = 0; for(k=0;k<avg_channels;k++) color_sum += *(p + (k)); color_avg = color_sum / (double)avg_channels; if (n_channels == 1) alpha = 1; else alpha = *(p+n_channels-1); if(negate) color_avg = 255 - color_avg; if(mode==RAW){ value = color_avg; resp->map.data[MAP_IDX(resp->map.info.width,i,resp->map.info.height - j - 1)] = value; continue; } // If negate is true, we consider blacker pixels free, and whiter // pixels occupied. Otherwise, it's vice versa. occ = (255 - color_avg) / 255.0; // Apply thresholds to RGB means to determine occupancy values for // map. Note that we invert the graphics-ordering of the pixels to // produce a map with cell (0,0) in the lower-left corner. if(occ > occ_th) value = +100; else if(occ < free_th) value = 0; else if(mode==TRINARY || alpha < 1.0) value = -1; else { double ratio = (occ - free_th) / (occ_th - free_th); value = 1 + 98 * ratio; } resp->map.data[MAP_IDX(resp->map.info.width,i,resp->map.info.height - j - 1)] = value; } } SDL_FreeSurface(img); } }